Rules

Base building rules

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No-Build Zones

Military, police, and hospital locations are no-build areas. These zones are clearly marked on the map with red circles.

Roads

  • Building on roads is not allowed.
  • Blocking roads with items is not allowed.
  • Dead-end roads are the only exception.

Raidable Bases

  • All bases must be fully raidable, with a clear and functional path both into and out of the base.
  • Entrances may not be blocked with storage, vehicles, or other objects to force attackers to raid storage or clip through vehicles
  • Any vehicle stored inside a base must be able to be driven out normally

The main raiding path:

  • Must not require parkour, boosting, balancing, vault animations, ladders, or forced jump mechanics
  • Must allow attackers to retreat the same way they entered (no one-way paths)
  • “Death Paths” are prohibited

This includes any design that:

  • Prevents attackers from raising their weapon and rotating 360° at any height
  • Forces attackers to stand in barbed wire in order to raid or pass through a corridor
  • No toe peaks allowed

Gate & Door Limit

  • A maximum of 15 gates/doors is allowed per base.

No Sky Bases or Unrealistic Structures

All constructions must be realistically supported and properly anchored.

The following are not allowed:

  • Floating or sky bases
  • Floating tents
  • Floating base holograms
  • Floating garden plots

Wall Height Limit

  • Maximum height is 5 walls, equivalent to two stacked watchtowers
  • Height is measured from ground level or from the surface of the structure the base is built on

Territories

  • Each group is limited to one territory only