No-Build Zones
Military, police, and hospital locations are no-build areas. These zones are clearly marked on the map with red circles.
Roads
- Building on roads is not allowed.
- Blocking roads with items is not allowed.
- Dead-end roads are the only exception.
Raidable Bases
- All bases must be fully raidable, with a clear and functional path both into and out of the base.
- Entrances may not be blocked with storage, vehicles, or other objects to force attackers to raid storage or clip through vehicles
- Any vehicle stored inside a base must be able to be driven out normally
The main raiding path:
- Must not require parkour, boosting, balancing, vault animations, ladders, or forced jump mechanics
- Must allow attackers to retreat the same way they entered (no one-way paths)
- “Death Paths” are prohibited
This includes any design that:
- Prevents attackers from raising their weapon and rotating 360° at any height
- Forces attackers to stand in barbed wire in order to raid or pass through a corridor
- No toe peaks allowed
Gate & Door Limit
- A maximum of 15 gates/doors is allowed per base.
No Sky Bases or Unrealistic Structures
All constructions must be realistically supported and properly anchored.
The following are not allowed:
- Floating or sky bases
- Floating tents
- Floating base holograms
- Floating garden plots
Wall Height Limit
- Maximum height is 5 walls, equivalent to two stacked watchtowers
- Height is measured from ground level or from the surface of the structure the base is built on
Territories
- Each group is limited to one territory only
